Blood Silver: A Song of Peace

The faie knight of Blood Silver—Tahaern—first encounters a mortal when he discovers the healer woman of Gleannbaile at work in her garden. She sings as she gathers leaves for an herbal remedy.

Tahaern is overwhelmed and awed by the density of experience that is the bright world, so different from the darkness of his birthplace under the knowe. Mortal beauty possesses an irregularity that is so much more appealing than the smooth perfection of faie beauty.

I listened to the healer woman through Tahaern’s ears and was nearly as charmed as was he by the melody of her song. I imagined it to be similar to “Deep in the Meadow” as sung by Jennifer Lawrence in the movie The Hunger Games.

The words to my healer’s song were her own, of course.

Deep in the valley, beside the water
A song of peace from wisdom’s daughter
Open your heart, sing with your spirit
Then while you dance, hope will arise

Now brings wonder, now brings awe
Now opens the kingdom, the heart of every choice
Now your dreams shine golden and beckon you anew
Now is the time when I love you

For more about Blood Silver, see:
Plate Armor, How It Works
Cross Strike, Squinting Strike, and Scalp Strike
The Book Title
The Crooked Strike
The Joust
Which Cover to Choose?
The Strike of Wrath
Rope Climbing and a Cliff
What If the Sword is Wrong?
Wielding a Long Sword
Origin of the Story (The State of This Writer)

 

Share

Wielding the Long Sword

The protagonist of my latest work is a faie knight who wields a hand-and-a-half sword, which is a specific type of long sword.

Because my story includes a sequence of battle scenes, I found myself doing quite a bit of research on plate armor, medieval weaponry, and fighting tactics. History books weren’t the best places to find the kind of detail I needed.

What did it feel like to wear plate armor and fight in it? Was it really heavy? Did the knight have a decent view through the eye slits? What specific techniques were used with the long sword? Did these techniques have names?

Fortunately, historical re-enactment is a robust hobby, and many re-enactors are passionate about historical accuracy. They were well equipped to answer some of my most fiddley questions. Additionally, the field of experimental archeology, in which historians build accurate replicas to learn about the people who built and used the originals, has grown considerably during the last few decades. This provided another rich source of answers.

Between the two, I was able to find out almost everything I needed to know.

One of the earliest sources I discovered was a video showing long sword fencing techniques. It was made by the Gladiatores, “a professional school for historical European martial arts, teaching different styles of European fencing.” The Gladiatores focuses on “tutoring a lively historical system of martial arts, combined with transferring knowledge in culture and philosophy of ancient fencing masters.”

I found the sparring sequences shown to be aesthetically beautiful as well as simply fascinating. Naturally, as I’ve started to emerge from my writing cave, I’ve wanted to share some of the cool things I’ve discovered with you.
 

So how is the novella progressing?

The first draft is not only done, but I’ve received feedback from my first reader, made revisions based on her input, and sent the next draft out to my second reader!

It will be a few weeks before I get my second reader’s feedback. After I make those revisions, I’ll still need to proofread the manuscript, format it, and acquire a cover. But I’d love to release it before June. Fingers crossed! 😀

Oh! One other exciting tidbit of news…

The novella has a new title.

Blood Silver.

For more about Blood Silver, see:
Plate Armor, How It Works
Cross Strike, Squinting Strike, and Scalp Strike
The Book Title
The Crooked Strike
The Joust
Which Cover to Choose?
The Strike of Wrath
Rope Climbing and a Cliff
What If the Sword is Wrong?
A Song of Peace
Origin of the Story (The State of This Writer)

 

Share

The Dark Tower

My inspiration for The Tally Master came as a sort of vision, although “vision” is a misnomer, given that the sense of sight had little to do with it.

I felt as though I were Gael as he sat in a small and gloomy chamber hollowed from the thick stone wall of a dark lord’s dark tower, hunched over a parchment, quill scratching tally mark after tally mark.

There wasn’t much light, just flickers of firelight and shadows and the sensation of great weight pressing my shoulders down and my spine into an uncomfortable curve, while sound filled the air around me.

The roaring of great forges deafened me. The clanging of smiths’ hammers on beaten bronze clamored. Sudden shouts made my heart contract in alarm. Spurts of running footsteps pounded in a nearby stairwell.

Gael and the sounds of his setting seemed very real, and I wanted to tell his story. I knew that he was a troll and that he managed the wealth – the metals – for his dark lord, but I didn’t know much else.

So I engaged in the process that has become so familiar and effective for me over my years of telling stories. I asked myself question after question, made extensive notes of my answers, and drew bunches of maps and floor plans. Over several months, I came to know a lot about Gael, about his overlord (not quite the typical “dark lord” at all), and about Belzetarn, the citadel that was their home.

In my initial stabs to make Belzetarn match the feeling I had for it, I placed the kitchens in the tower proper, which was utterly wrong. I was so relieved when I realized that they were located within a sort of annex slabbed onto the lower southeastern side of the tower. Once I got that piece, the rest of the fortress almost fell into place by itself, although it took me a while to draw it all.

My goal was always to sculpt the physical form of Belzetarn to express the mood and the ambience of my initial inspiration.

The style of this drawing doesn’t truly hit the mark. The photo at the beginning of this post does that better. But the design of the tower itself is close to right. It’s tall – very tall – it’s dark, it possesses clawed protrusions at the top and a lumpy, spiky annex on one side. Plus, all the chambers and offices are in the right place, as you can see when you slice the tower in half.

For more about the world of The Tally Master, see:
Gael’s Tally Chamber in Belzetarn
Mapping Ancient Rome onto Belzetarn
What Does the Tally Master Tally?
Map of the North-lands in the Bronze Age
The Fortress of Belzetarn
Belzetarn’s Smithies and Cellars
Belzetarn’s Formidable Entrance Gate
Belzetarn’s Treasures
Belzetarn’s Great Halls
Bronze Age Swords
Brother Kings

 

Share

Mapping Ancient Rome onto Belzetarn

When I’m world building for a fantasy novel, I do a lot of research. I’m sure some writers are able to create cultures and hierarchies and organizational trees straight from their heads that are as detailed and irregular as the real thing. But when I do that, my creations are a little too neat and tidy, a little too logical, to have the feel of reality.

Roman army and chariot

So I choose a period of history and a place in our world that has a lot of the right features for my purposes, research it, and then map it onto my world, tweaking the details as needed to make it fit.

When I was creating the society for Belzetarn, the citadel in which The Tally Master takes place, I researched the kitchens of Hampton Court during the reign of King Henry VIII, because they provided a good model for Belzetarn’s kitchens.

Of course, the time period of Henry VIII was much later than my own Bronze Age setting. Which meant that I eliminated such places as the wafery (which relied heavily on sugar and grains), the confectionery, and the pastry yard. But the complexity of Hampton Court was perfect.

I modeled the military hierarchy of Belzetarn after the armies of ancient Rome. Rome was an Iron Age civilization, but the effectiveness of its legions was matched by my warlord’s effectiveness.

The main reason humans switched from bronze weapons to iron weapons was because tin was so darn rare. And one needs tin in order to combine it with copper to make bronze. There just wasn’t enough tin, with deposits close at hand, to outfit hundreds of thousands of soldiers.

The early iron weapons were inferior to the late bronze ones, because bronze metallurgy had been honed over millennia to produce superb results, while no one knew the best techniques for iron. But there was a lot more iron, with more convenient locations. So the switch was made.

Roman scale armour detail

By the time the Romans came along, iron metallurgy was well developed. But imagine a world in which tin was more prevalent. In such a world, the Romans might have been just as dominant with bronze weapons.

Belzetarn is not Rome. It’s not even a North-lands analog to Rome. It’s a lone outpost of desperate men – trolls – commanded by an exceptionally able warlord, Carbraes. But it’s large enough to field two legions, roughly 10,000 men. And the hierarchy of Rome’s military could be mapped nicely onto Belzetarn’s military.

I knew that ancient Rome had legions, cohorts, and centuries. I knew that within those units were legates and tribunes and centurions. But I needed a lot more detail than that. So I went researching.

I learned that a legion was composed of ten cohorts, that a cohort was composed of six centuries (except the first, which had only five), that a century possessed only eighty men, and that they were divided into 8-man squads.

Roman HierarchyActually, in the early days, a century had one-hundred men, but that number dwindled as the years rolled past. Then it increased to one-hundred-twenty men when the time of foreign conquest arrived. And then dwindled again. But never mind that. I was going to show Belzetarn at one instance in time, not write its history through the ages.

Information on legions and cohorts and centuries was fairly easy to find. What I really needed, however, was a listing of the ranks within them. A detailed listing.

I was delighted to find it on a site called HorridHistory.

The High Command

Legatus Propraetor (Imperial Legate) – commander of two or more legions; in modern terms, a general
Legatus Legionis (Legion Legate) – commander of one legion
Tribunus Laticlavius (Broad Band Tribune) – second in command of the legion, although not during battles, because the men holding this post were young and inexperienced, new senators at the start of their political careers
Praefectus Castrorum (Camp Prefect) – second in command of the legion during battles; the men of this rank were chosen for their experience
Tribuni Angusticlavii (Narrow Band Tribunes) – five per legion; serve as administrative officers; in modern terms, majors
Tribunus Cohortis – commander of an entire cohort (6 centuries in a cohort, 10 cohorts in a legion)

The Centurions

Centurio Hastatus Prior (centurion of the first spear) or the Primus Pilus (first file) – commander of the first century of the first cohort
Pilus Prior – commander of the first century in any of the second through tenth cohorts
Princeps Prior – commander of the second century
Hastatus Prior – commander of the third century
Pilus Posterior – commander of the fourth century
Princeps Posterior – commander of the fifth century
Hastatus Posterior – commander of the sixth century
Optio Centuriae – second in command of the century
Tesserarius (Guard Commander) – second in command to the optio

Where the Real Work Gets Done

Decanus – commanded an octet, or a eight-man squad
Miles Gregarius – title given to a legionary who performed exceptionally well in battle
Miles – a normal legionary

roman-legionary-re-enactors

So far, so good. But I could not simply borrow all the Roman terms. If I did that, Belzetarn would feel like an outpost in ancient Rome. And it’s not!

So I started mapping our world onto my North-lands, adjusting structures and creating my own terms. I kept a few of the Roman terms, just enough of them to orient the reader.

Troll hierarchy in BelzetarnI worried that I might need a terms for the equivalent of the Roman Tribunus Laticlavius, the second in command of a legion, or the Tribunus Augusticlavius, who seemed sort of like British aides-de-camp during the regency period.

So I came up with Magno and Agusten, respectively.

I tried to carry on with filling out the hierarchy of seconds in command and thirds, but I was running out of inspiration. Plus, I figured that while The Tally Master takes place in a military citadel, its protagonist is not one of the warriors or their officers. He controls the flow of metal from the mines through the forges and into the armories as weapons. The focus of the story is on his tally room and the smithies. I could develop more military titles when and if I needed them!

Last weekend The Tally Master came back to me from my first reader, and she’s given me awesome feedback. As usual! I’m currently doing a little more research – needed for the fixes I envision – and then I’ll start revising.

I’m excited! This is going to be one of my best books ever! 😀

For more about The Tally Master, see:
Gael’s Tally Chamber in Belzetarn
What Does the Tally Master Tally?
Map of the North-lands in the Bronze Age
The Fortress of Belzetarn
The Dark Tower
Belzetarn’s Smithies and Cellars
Belzetarn’s Formidable Entrance Gate
Belzetarn’s Treasures
Belzetarn’s Great Halls
Bronze Age Swords
Brother Kings

 

Share

A Story for My Coloring Book

Three weeks ago, when I asked folks to print out a sample page from my upcoming coloring book and give it a try, one commenter made a remark that really interested me.

I like pure abstract, but fairly soon after I settled in with pencils and coloured sharpies I found myself wanting the image to tell a story. Widdershins

Being a teller of tales, I liked the idea of finding a way to blend story with my drawings. But how could I manage it? The drawings I intend to collect in the coloring book are very much abstracts. I think of them as “modern mandalas.” The pairing I wanted between story and image did not immediately present itself to me.

But there was something tickling at my back brain. If I just let it percolate for an unspecified time…maybe I would get an idea.

Well! That idea arrived yesterday, and I’m really excited about it.

If I weren’t in the middle of writing the intense conclusion to my current novel, I’d be writing the start to a new short story. I love my idea, though, and once I send my novel off to my first reader, I know what I’ll be working on while I await her feedback.

I’ll probably publish the envisioned short as a standalone ebook, as well as in the pages of my coloring book. I took a bunch of notes. It’s hard to wait to start! But I’m not a writer who can concentrate on two stories at the same time. And my novel will be complete soon.

Edited (9 Feb, 2019) to add: Short stories so easily turn into novels for me, and this one did. As I type this note, the novel is nearly ready for its release in March. It’s title? A Talisman Arcane.

In the meantime, I’ll share another design intended for my coloring book—Nest of the Phoenix. 😀

coloring book, sample page 2

For more design patterns:
Page for a Coloring Book (Flight of the Phoenix)
Wing-clap of the Phoenix

For more about my proposed coloring book:
Drawing for Fun and Relaxation

 

Share

Gael’s Tally Chamber in Belzetarn

The protagonist of my work in progress, Tally the Betrayals, monitors and controls the copper and tin used to forge bronze swords for the warriors that defend his home, the tower Belzetarn.

In my North-lands, mages who reach too greedily for power in their magery succumb to troll-disease. This affliction ravages their bodies and – eventually – destroys their sanity. My protagonist – Gael – is a troll, and Belzetarn is a troll stronghold.

I’m having a lot of fun telling Gael’s story!

I’ve done research on Bronze Age technologies, the mining methods used to obtain tin and copper, and the differing qualities of those metals when heated. I’ve watched videos of modern-day smiths creating authentic replicas of ancient bronze swords. I’ve watched videos of a re-enactor testing the strength and durability of one of those replicas. It was a little scary to see what that sword could do!

I’ve also done a lot of world building.

Gael’s assistant comes from Fiorish. I know what the island nation of Fiorish is like in the Steam Age of my North-lands. What was it like in the Bronze Age? What sorts of names did the people have then?

tally chamber, 300 pxI drew floor plans for the entire tower of Belzetarn, from the smithies in its foundations to its lofty top battlements. A very important place in the tower is the tally room, where my protagonist keeps his records and reconciles the tallies from the notaries working in the smithies with his own tallies of metal ingots released to the smiths for their work.

Metals, especially tin, which is rare, are very precious. Every ounce must be accounted for. 😀

Gael marks his tallies on parchments using a quill pen and ink. He stores the scrolls in pigeonhole cabinets, lining the walls of his tally room.

The tally room is located within the thick wall of the tower, about a third of the way up.

The world of Tally the Betrayals fascinates me, and you know what I do with things of that nature. I share them! I hope to post more about Belzetarn as I write, so long as I can avoid spoilers. Watch this space! 😀

For more about The Tally Master, see:
Mapping Ancient Rome onto Belzetarn
What Does the Tally Master Tally?
Map of the North-lands in the Bronze Age
The Fortress of Belzetarn
The Dark Tower
Belzetarn’s Smithies and Cellars
Belzetarn’s Formidable Entrance Gate
Belzetarn’s Treasures
Belzetarn’s Great Halls
Bronze Age Swords
Brother Kings

 

Share

Mother Holle

"I am half sick of shadows," said the Lady of Shalott by John William WaterhouseMother Holle (or Frau Holle) is one of the stories collected by the Brothers Grimm, but it may be far more than a fairy tale.

In most of the other Brothers Grimm stories, anonymous and magical beings enter the world of the protagonist to assign heroic quests, bestow blessings, or mete out punishment.

Mother Holle is quite different, in that the magical being is named, she lives in the heavens, and the protagonist of the story must go to her by paradoxically diving into a spring. When Mother Holle shakes her featherbed, the loosed feathers fall to the earth as snow. These features suggest that the story is an origin myth for a supreme Mother Goddess with roots in the early Bronze Age.

Holle seems to be a northern version of the southern Perchta or Berchta, a goddess of spinning and weaving. She had both a light and a dark aspect, the one beautiful and shining, the other old and haggard. The name Perchta seems to derive from both beraht (Bright One) and pergan (Hidden One).

In my novel Fate’s Door, I imagine Holle as a Great Mother Goddess and the first weaver to sit at the loom of fate, weaving the lives of her children – mortal and immortal – into being.

Windswept by John William WaterhouseAfter millennia of weaving alone, she longs for company. When a wandering oread – a nymph of the mountains – climbs too high and is carried away by a cloud to Mother Holle’s cottage, she begs shelter. Mother Holle gives it, and the nymph stays for some time, recovering from her ordeal in the sky.

As she regains her health, the nymph helps the goddess with her tasks – both those of the household and those involved with her weaving. The two become friends. The nymph asks if she might make the cottage her home at the same moment when Mother Holle asks the nymph to stay forever, thus becoming a spirit or a numen of time.

This is the young Orroch, who eventually becomes the eldest norn.

In time, Mother Holle acquires another helper. When she is weary, the two young numeni play music to soother her and themselves, for the burden of crafting destiny is heavy.

Saint Cecilia by John William Waterhouse

After yet more millennia, another young nature spirit joins the family, and Orroch persuades Mother Holle to seek her freedom and leave the weaving to her helpers. Orroch promises the goddess that they will faithfully hand down the traditions of destiny to the new heirs that arise, and only then does the goddess depart.

Orroch imagines the goddess roaming the cosmos beyond even the confines of the sky, meeting strange denizens, and pursuing adventure, but no one really knows where Mother Holle has gone.

Gather Ye Rosebuds While Ye May by John William WaterhouseOrroch herself takes the role of weaver, while her helpers become the Pattern-maker and the Shuttle-catcher. They also seek the materials needed for the loom.

As the centuries roll by, Orroch remains steadfastly at her weaving, but newcomers take the roles of her assistants. No longer are they selected by chance. Invitations are sent to promising candidates. Orroch is content that this should be so until a certain lake nymph named Cinnisuent learns the ways of the norns. Only then does tragedy enter Orroch’s breast.

Mother Holle from the Brothers Grimm

A widow had two daughters. Her stepdaughter was beautiful and industrious, but the widow favored her birth daughter, allowing the girl to become lazy and spoiled. Thus the stepdaughter had all the work to do, becoming the Cinderella of the house.

Every day the poor girl sat by a well, next to the highway, and spun so much that her fingers bled. Now it happened that one day the spindle was completely bloody, so she dipped it in the well, to wash it off. It slipped from her hand and fell in. She ran to her stepmother weeping, and told her of the mishap. She was scolded sharply and mercilessly.

Her stepmother said, “Since you have let the spindle fall in, you must fetch it out again.”

The girl went back to the well, and did not know what to do. Terrified of more scolding, she jumped into the well to fetch the spindle. As she sank below the water, she lost her senses.

The Flower Picker by John William WaterhouseWhen she awoke and came to herself again, she stood in a beautiful meadow where the sun was shining, and there were many thousands of flowers. She cupped one in her hand to study it more closely.

Then she walked across the meadow and came to an oven full of bread. The bread called out, “Oh, take me out. Take me out, or I’ll burn. I’ve been thoroughly baked for a long time.” So she stepped up to it, and with a baker’s peel took everything out, one loaf after the other and set them in a wide basket lying nearby.

After that she walked further and came to a tree laden with apples. “Shake me. Shake me. My apples are all ripe,” cried the tree. She shook the tree until the apples fell as though it were raining fruit. When none were left in the tree, she gathered them into a deep basket which lay under the tree, and then continued on her way.

Finally she came to a small cottage. An old woman peered out through the open window. She had very large teeth, which frightened the girl, who wanted to run away. But the old woman called out to her, “Don’t be afraid, dear child. Stay here with me, and if you keep my household in an orderly fashion, all will go well with you. Only you must take care to make my bed well and shake it diligently until the feathers fly, then it will snow in the world. I am Mother Holle.”

6 Boreas by John William WaterhouseBecause the old woman spoke so kindly to her, the girl took heart, agreed, and started in her service. The girl took care of everything to Mother Holle’s satisfaction and always shook her featherbed vigorously until the feathers flew about like snowflakes. Therefore she had a good life with her: no angry words, and roast meat to eat every day.

After she had been with Mother Holle for a time, she became sad. At first she did not know what was the matter with her, but at last she determined that it was homesickness. Even though she was many thousands of times better off with Mother Holle than at home, still she had a yearning to return. Finally she said to the old woman, “I have such a longing for home, and even though I am very well off here, I cannot stay longer. I must go up again to my own people.”

Mother Holle said, “I am pleased that you long for your home again, and because you have served me so faithfully, I will take you back myself.” With that she took her by the hand and led her to a large gate.

The gate was opened, and while the girl was standing under it, an immense rain of gold fell, and all the gold stuck to her, so that she was completely covered with it. “This is yours because you have been so industrious,” said Mother Holle, and at the same time she gave her back the spindle which had fallen into the well.

Then the gate was closed and the girl found herself on earth again, not far from her mother’s house. As she entered the yard the rooster, sitting on the well, cried, “Cock-a-doodle-doo, our golden girl is here anew.”

The girl went inside and, as she arrived all covered with gold, she was well received, both by her mother and her sister. The girl told all that had happened to her, and when the mother heard how she had come to the great wealth, she wanted to achieve the same fortune for her other daughter. She made the lazy girl go and sit by the well and spin. To make her spindle bloody, the girl shoved her hand into a thorn bush and pricked her fingers. Then she threw the spindle into the well, and jumped in after it.

Like the other girl, she too came to the beautiful meadow and walked along the same path. When she came to the oven, the bread cried again, “Oh, take me out. Take me out, or else I’ll burn. I’ve been thoroughly baked for a long time.”

But the lazy girl answered, “As if I would want to get all dirty,” and walked away.

Next she came to the apple tree. It cried out, “Oh, shake me. Shake me. My apples are all ripe.”

But the girl answered, “Oh yes, one could fall on my head,” and with that she walked on.

When she came to Mother Holle’s house, she was not afraid, because she had already heard about her large teeth, and she immediately began to work for her. On the first day she forced herself, was industrious, and obeyed Mother Holle, because she was thinking about all the gold that she would receive.

But on the second day she grew lazy, on the third day even more so, and then she didn’t even want to get up in the morning.

Ophelia by John William Waterhouse

She did not make the bed for Mother Holle, the way she was supposed to, and she did not shake it until the feathers flew. Mother Holle soon became tired of this and dismissed her from her duties. This was just what the lazy girl wanted. She thought that she would now get the rain of gold.

Mother Holle led her to the gate. She stood beneath it, but instead of gold, a large kettle full of pitch spilled over her. “That is the reward for your services,” said Mother Holle, and closed the gate. The lazy girl walked home, entirely covered with pitch.

As soon as the rooster on the well saw her, he cried out, “Cock-a-doodle-doo, our dirty girl is here anew.”

The pitch stuck fast to her, and did not come off as long as she lived.

The End
 

When I envision Mother Holle as she appears in my protagonist’s thoughts, I see a queenly woman resembling those painted by the Pre-Raphaelites of the 19th century.

Therefore, when I began my search for images for this post, I looked among the works of the Pre-Raphaelites. Although John William Waterhouse painted several decades after the break-up of the Pre-Raphaelite Brotherhood, his style blended theirs with that of his contemporaries, the Impressionists.

And it was amongst the Waterhouse paintings that I found images that matched those of my mind’s eye, as you can see from the selections above. While searching, I also discovered a video combining a slide show of many Waterhouse paintings with the music “Tu chiami una vita” by Jan A.P. Kaczmarek, lyrics by Salvatore Quasimodo. It is so beautiful that I simply must share it with you. 😀
 

 

For more about the world of Fate’s Door, see:
Nerine’s Room
Brocade and Drawlooms
Cottage of the Norns
The Norns of Fate’s Door
The Baltic Sea
The Ancient Goths
Lugh and the Lunasad
Crossing the Danube
The Keltoi of Európi

For more about Mother Holle, see:
Mother Hulda on Wikipedia
Frau Holle on Wikipedia
Perchta on Wikipedia

For more about John William Waterhouse, see:
John William Waterhouse on Wikipedia
Waterhouse Signatures on the Pre-Raphaelite Sisterhood
The Winds of Waterhouse on the Pre-Raphaelite Sisterhood
Waterhouse’s Undine and Mermaids on the Pre-Raphaelite Sisterhood
 

Share

Nerine’s Room

Nerine's room

When Nerine first enters her room in the 6th scene of Fate’s Door, she is desperate to find some oddment that she can add to the tapestry of destiny that will save her friend Altairos.

The well at the roots of the World Tree has just shown Altairos drowning at sea. And Nerine knows that if she can just find the right forbidden something, she can save him. Maybe.

She tries to calm herself – anxiety rarely helps one think clearly. The warmth emanating from the tile stove in the right corner on the outer wall helps, but not enough. Her errand is too fraught, too weighted with life and death.

So she’s looking at her room with far more attention than she’s given it in the last 5 years, and we look with her.

There are the built-in wardrobes on the left, with a stack of drawers and a niche between them. Could that vital something be behind those wardrobe doors or in one of the drawers?

Floorplan of Nerine's RoomAcross from the room’s door, there’s the shelf and mirror, and the two chests of drawers tucked beneath the shelf. There must be many trinkets stored in them. Maybe the saving item is amongst them.

The bed on the right with its nightstands seems less likely, as does the cushioned armchair near it. Surely the the linens in the blanket chest at the foot of the bed are too large to be incorporated into the tapestry of fate.

But Nerine considers everything. She does not have much time, and only the right thing will save her dear friend.

For extra chapters from Fate’s Door, see:
Update on Fate’s Door (Eilidh and Mount Olympus)
Nerine’s Youngest Sister (Agnippe and Mount Helicon)
The Nine Muses of Antiquity (Agnippe and the Muses)
Hera’s Handmaidens (Eilidh’s Farewell Party)

For more about Nerine’s world, see:
Brocade and Drawlooms
Cottage of the Norns
The Norns of Fate’s Door
The Baltic Sea
The Ancient Goths
Lugh and the Lunasad
Crossing the Danube
The Keltoi of Európi
Vertical Looms

 

Share

Brocade and Drawlooms

Brocade sampleBefore I learned about yunjin brocade, I’d assumed that my norns in Fate’s Door would weave upon a floor loom, something like the weaver I saw working in historic Williamsburg.

I hadn’t really thought through the process of weaving and the type of weaving necessary to the norns, creating the destiny of the world on their loom.

Floor looms can create beautiful cloth with some wonderful patterns. But the pattern has a limit to its complexity, and that pattern is repeated over and over again.

floor loom diagramThat would never work for the norns. While a larger theme or pattern might repeat through an era of history – the age of classical Greece or the time of republic Rome – the detail within that pattern would vary considerably. And when the world moved on, from ancient times to the Middle Ages, for example, the old pattern would vanish entirely, with a new one springing up.

A floor loom might have an array of heddles (which control the pattern of the weave), but once those heddles were threaded, the pattern for the fabric is unvarying.

My norns would need something more complex than a floor loom.

I read about dobby looms and jacquard looms and even modern power looms, but none of them possessed the kind of flexibility required.

Then I encountered yunjin brocade, woven in Nanjing, China for over 2,000 years. As I studied the textile samples, I saw that the patterns produced were more complex than anything I’d seen thus far.

Dragon robe of the Chinese emperor QianlongMore interesting still were examples of emperor’s robes woven by the piece on the yunjin looms and then assembled from those pieces. They were not cut from the woven silk. Rather each piece was woven to the correct shape and size, ready to be sewn to the other pieces after each came off the loom.

Even more important, the patterns in these pieces changed throughout each piece. The hem of the sleeve might have one pattern, the length of the sleeve another, and the shoulder yet another.

Essentially, an ever-changing tapestry could be created by this ancient and intricate method of weaving.

I had found the loom my norns would weave at.

But, wow, was that loom a monster!

It measured 18 feet long, 4.5 feet wide, 13 feet tall (5.6 meters long, 1.4 meters wide, and 4 meters tall). It takes at least two people to use it. The weaver sits before the loom on a bench, passing the weft threads through the long warp threads. The picker sits aloft, picking different patterns of draw strings to create the openings in the warp threads (called “sheds”) for the weaver to pass the weft threads through.

Yunjin brocade loom

Because the norns must weave a wider cloth – they have the whole world to include – a third person is needed: someone to throw the shuttle when a thread must pass the whole width of the cloth. The weaver’s arms are not long enough to both toss the shuttle at one side and catch it at the other.

But the need for three was perfect for my story. The fates – whether they be the Greek moirai or the Roman parcae or the Norse norns – are always three.

I would have my weaver, my patterner (the picker), and my shuttle-catcher.

And it was appropriate that the loom of fate – the loom that wove the births and deaths and deeds of all alive – should be a “monster.” Any device with so much power should have something monstrous about it.

The video below shows a yunjin drawloom in action, as well as explaining some of the other intricacies of the ancient craft of yunjin brocade.

I found it fascinating! (But you probably already knew that I would. 😀 )

For more about the world of Fate’s Door, see:
Cottage of the Norns
The Norns of Fate’s Door
The Baltic Sea
The Ancient Goths
Lugh and the Lunasad
Crossing the Danube
The Keltoi of Európi
Vertical Looms
Names in Ancient Greece

For more about brocade and looms, see:
About Looms
About Brocade
About Yunjin
Saving Yunjin

 

Share

Cottage of the Norns

Sketch of the cottage of the norns

My first experience of the cottage where my norns in Fate’s Door live was through the eyes of Nerine, their handmaiden.

It’s the the end of winter, when the trees are leafless and the long grasses matted and dead. The stone cottage looks bleak without the flowering vines that adorn it in spring and summer and turn flaming red in autumn.

From the outside, the cottage seems a simple two-room affair. But when you go in . . . ah!

The front space isn’t two small rooms, but one large one, made bright with quilted orange window coverings and a rag rug of blues and greens. It’s sparsely furnished. Just a round table and chairs, a corner cabinet, pegs for cloaks, and a generous armoire for storage.

Hearth fireThe fire in the hearth on the left is usually banked, because the norns spend more time weaving than relaxing.

But where was the loom? The great loom on which fate was woven?

I followed Nerine as she passed through a door in the back wall. There was the loom!

It was huge and possessed a monstrous presence. Even Nerine – accustomed to it at this point in the story – could not ignore the loom’s power as she went about gathering threads and other supplies for the day’s weaving.

wool on shelfShe rooted amongst the shelves and cabinets along the walls, always aware of the loom.

I didn’t see the rest of the cottage until later – after an uncomfortable confrontation with the norns themselves.

Shaken, Nerine walked down a hallway leading from the back wall of the weaving chamber to her room. And then I knew that her room, as well as the chambers of the norns, all lay off that hallway.

At that point, I drew a quick sketch of the floorplan to keep the arrangement of the cottage straight in my mind.

I’d always imagined that I worked out the designs of the houses and palaces in my stories before I wrote the scenes that take place in them. After all, I drew a colossal plan for the cavern palace – the Lainkath – in Troll-magic before I wrote the scenes that took place there. Or so I remembered it.

But my memory was playing me false.

Lorelin entered the the great hall of that palace first, was served a meal in its luncheon parlor, played the spinet in its music room, and was shown her bedchamber, before I realized I needed to draw a map to keep it all straight.

So my experience of the cottage of the norns is, in fact, typical.

I see the places in my stories through my characters’ eyes first. And then – when necessary – I draw maps and floorplans to make sure the rooms stay in the right places as I write subsequent scenes. 😀

I drew a tidier floorplan to show the layout of the norns’ cottage to you (below), as well as a sketch of the cottage as it appears to Nerine in the second scene of the book Fate’s Door (above).

Floorplan of the norns' cottage

For more about Nerine’s world, see:
The Norns of Fate’s Door
The Baltic Sea
The Ancient Goths
Lugh and the Lunasad
Crossing the Danube
The Keltoi of Európi
Vertical Looms
Names in Ancient Greece
Warships of the Ancient Mediterranean

 

Share